• Celebrating The New RESTORE Platform

    The date above doesn’t just stand out because it’s made of all 2s, it’s also a significant date for the RESTORE-Skills community. On 2.2.22 we launched our new RESTORE platform. We want to thank our users, players and internal team for providing valuable feedback. Our development team took that feedback, set to work, and boy

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  • Q&A: Get to know Clinical Success Director, Jim Marlowe, COTA/L

    What do you do at RESTORE-Skills and in what circumstances would I come to you for something? As a therapist, I have always been passionate about providing the best possible experience for my patients. In my time spent in other roles such as business development, admissions, and management, I always had a focus on customer

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  • New Game: Grocery Grab

    The RESTORE-Skills market is open! Now your patients and residents can practice food shopping with our newest game, Grocery Grab while improving their motor, cognitive, and communication skills. Talk about the perfect recipe for life readiness & cognitive skill-building. Use the grocery item list to begin your shopping experience in our market. Move your controller over the

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  • Q&A: Neuro-Rehab

    May is Better Hearing & Speech Month & we’re proud to support our dedicated therapist users. On a recent customer success support call, a speech-language pathologist asked if we could provide a marketing summary of the benefits of RESTORE when working with neuro-rehab patients. How RESTORE can help clinicians accelerate and optimize outcomes with stroke

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  • Q&A: Player Dignity

    Question:  We love the RESTORE technology; however, one concern we have is that many of the games appear “child-like” and we worry about this from a dignity standpoint with our senior population. Have you had anyone else with this concern?  Any insight is appreciated.    Answer:  Thank you for the feedback and important question.  Our

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  • Get Your Game on with Grandma

    How video games can strengthen the relationships seniors value most While the vast majority of video gaming enthusiasts are millennials, a growing crop of older adults are accessing video gaming technology for entertainment, cognitive stimulation, physical activity, and social fulfillment. They’re even making video games a part of their health and well being. During the

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  • “Let It Snow Bingo” is LIVE!

    You asked, we delivered! We know your residents have missed the excitement of competition that comes with their regularly attended bingo game. The pandemic has limited seniors’ ability to engage in this tried and true activity, so we responded by creating a virtual version of the classic game.  Traditional BINGO encourages socialization, helps maintain cognition,

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  • New Multiplayer Activity: Plinko Party

    If you love to play our hit game “Jackpot” then get ready for our new game “Plinko Party”!  Players can experience the FUN of virtually dropping their tokens into a Plinko board either individually in a therapy session, remotely with their loved ones & peers, or even participate in live, nationwide gaming tournaments — all

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  • New “Safely Home” Game Supports Hazard Awareness

    After several requests from therapists, we are so excited to launch our newest game designed to help players identify and resolve hazardous scenarios in & around their homes. “Safely Home” allows players to interact with different areas of the home in order to identify and reduce a variety of hazard risks in a fun, engaging,

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  • New “Stop the Spread” Game Promotes Awareness of Healthy Practices

    Businesses, healthcare centers, and concerned individuals everywhere are looking for resources which reinforce the use of proper hand-washing & other health practices in response to the current COVID-19 pandemic.  In an effort to help promote awareness for patients & residents, we’ve launched a new game designed to educate in a fun, engaging, and non-threatening manner.

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